Masters Of Blade Magic A Swordmage Handbook

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Swordmage, A True Arcane Half-Caster for 5e. The swordmage can sense the presence of magic. Dungeon Masters Guild. The Swordmage is, at the essence, a fighter; he simply uses magic as his. Cisco asa license key generator. Hrt 2 live on internet. Arcane Blade Burst: At level 15 the Swordmage has become a master of his arcane.

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2014-05-20, 06:15 PM

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Hello dear fellows !
I'm seeking for your help concerning an incoming (long) campaign of mine. It will be a RP heavy one filled with tough battles.
We'll begin at level 12 (and will finish at level 20) and I wanted to play a Githzeraï Swordmage tank. A Dak'kon (Planescape Torment) of some sort, if you want. :smallsmile:
We got 9k gold for equipment, and a free lv13, lv12, lv11 items to pick
Aaaand here comes the problems. I really don't know how to build a decent paragonic shielding swordmage, as all of my precedent 4e games were very short-lived and very low level..
Here is what I clumsily build :
Created Using Wizards of the Coast D&D Character Builder
level 12
Githzerai, Swordmage, Coronal Guard
Build: Shielding Swordmage
Swordmage Aegis: Aegis of Shielding
Background: Arcane Student Who Saw Too Much, Moonshae Isles, Brother in Battle (Arcane Student Who Saw Too Much Benefit)
FINAL ABILITY SCORES
Str 13, Con 18, Dex 11, Int 22, Wis 16, Cha 9.
STARTING ABILITY SCORES
Str 12, Con 15, Dex 10, Int 17, Wis 13, Cha 8.
AC: 32 Fort: 26 Reflex: 28 Will: 26
HP: 99 Surges: 12 Surge Value: 24
Attacks:
Implement: 1d20+17
Weapon: 1d20+20
TRAINED SKILLS
Arcana +17, Endurance +15, Athletics +14, Insight +14
UNTRAINED SKILLS
Acrobatics +8, Bluff +5, Diplomacy +5, Dungeoneering +9, Heal +9, History +12, Intimidate +5, Nature +9, Perception +9, Religion +12, Stealth +6, Streetwise +5, Thievery +6
FEATS
Level 1: Githzerai Blade Master
Level 2: White Lotus Dueling Expertise
Level 4: Intelligent Blademaster
Level 6: Retraining
Level 8: Mark of Warding
Level 10: Retraining
Level 11: Double Aegis
Level 11: Armor Proficiency (Hide) (retrained)
Level 12: Greater Swordmage Warding
Level 12: Improved Defenses (retrained)
POWERS
Swordmage at-will 1: Sword Burst
Swordmage at-will 1: Frigid Blade
Swordmage encounter 1: Sword of Sigils
Swordmage daily 1: Dimensional Thunder
Swordmage utility 2: Arcane Mutterings
Swordmage encounter 3: Dimensional Vortex
Swordmage daily 5: Swordmage Shielding Fire
Swordmage utility 6: Swordmage's Decree
Swordmage encounter 7: Echoes of Sword Magic
Swordmage daily 9: Troll Rampage
Swordmage utility 10: Armathor's Step
Coronal Guard 11: Countering Thunderclap
Coronal Guard 12: Dragon Scales
ITEMS
Iron Armbands of Power (heroic tier), Feystep Lacings (paragon tier), Magic Earthhide Armor +3, Predatory Bastard sword +3, Cloak of Translocation +2
Copy to Clipboard and Press the Import Button on the Summary Tab
So, is there something wrong or not very coherent with this build ? What about hybriding or multiclassing ?
All in all, I just want to be resilent and useful enough to the group.
So if you got any thoughts about this, it will be greatly appreciated :smallredface: